Space battles and ground combat not in a mobile suit honestly sound freaking awesome! Didn't intend on spending money for this game but might occasionally, thanks for the recommendations there. I'll learn the difference soon but good to know which is better! By the sounds of things, friendly fire is a danger so I appreciate knowing in advance! Tutorial missions are a godsend, glad to know they reward you for them too so I have double the reason to do them. Very helpful advice! Stun being the devil sounds accurate, always worse than being staggered when those are different mechanics. You can check that suits will be here at start at the update notices on Steam. You have something similar to Mahiroo though, as well as suit that was follow similar design ideas as Bandit. Mahiroo is from a Turn A gundam so fat chance of it even being here since it's strictly UC (and I don't want to hear argument that "But Turn A is probably an UC timeline" either). Just remember that while you are repairing it's less guns on the front. Originally posted by CaoLex:Transport ships that serve as a base have a very small area around that auto-repair you so long as your suit isn't moving or shooting (you can move your torso, but not legs) and it will keep repair suit even if you leave it IF it already started repairing, so you can wait for it to start, leave and help repairing with the torch. And Ranged can and will win over Raids who can't use terrain to their advantage. Generals are more like "tanks" than "dd hunters", so they play as denial-unit for the most part. So, going general against raid isn't guaranting you a win at all. Taking armored vehicle instead of gundam for a ride will make your team loose due to lack of firepower except if you do it at very right time to sabotage enemy base or take another control point, so don't ever take it for fun.Ĭlasses don't mean that much as the suit perks and weapons. So in most situations bazooka is better than assault rifle. So don't be a bastard who shooting in melee and hits your own allies. Montly missions are helpfull but not necessary, they give you bonuses so don't dwell to much if finishing one seems to be impossible for you. And even if you think that you understand the game you aren't until you finish them because there is some not quite hidden mechanics. You can withould doing ones that pay with gold for later if you want to have easier time to finish gold montly mission in the next month if you think that it's worth it but you absolutely should do the rest, even if they are boring. Weapons reload, damage and defence parts is what I prefer to focus on and trusters are helpfull in space battles (but not so much on land) but overall just take what you like.ĭon't waste upgrade tickets at all until you have favourite units. Early game it will make all the difference. Just remember that while you are repairing it's less guns on the front.ĭon't waste money on buying next levels of MS, buy optional equipment you will need later. Transport ships that serve as a base have a very small area around that auto-repair you so long as your suit isn't moving or shooting (you can move your torso, but not legs) and it will keep repair suit even if you leave it IF it already started repairing, so you can wait for it to start, leave and help repairing with the torch.
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